A downloadable game

Game Concept: Hospital Horror

Overview

In this immersive 3D horror game, players awaken in a desolate hospital, only to discover that their friend has been transformed into a skeleton due to the horrifying actions of a doctor named Hictor. Hictor, now a zombie with multiple copies of himself, relentlessly pursues the player, creating an atmosphere of dread and urgency. Players must navigate the eerie hospital, solve puzzles, and evade the relentless doctor while uncovering the dark secrets hidden within the facility.

Storyline

The player wakes up in an abandoned hospital room with no memory of how they got there. As they explore the dimly lit corridors, they come across their friend, now a skeleton, who reveals the tragic events that transpired due to Doctor Hictor's experiments. As the player seeks an escape, they must confront the terrifying reality of Hictor, who has become a zombie and created multiple copies of himself to hunt the player down.

Key Features

  • Exploration and Environment: Navigate a chilling hospital environment filled with dark hallways, ominous rooms, and unsettling sound design that enhances the horror atmosphere.
  • Puzzle Elements: Solve a variety of puzzles to unlock doors, access new areas, and piece together the story of what happened in the hospital.
  • Action Mechanics: Players must evade and outsmart the zombie copies of Doctor Hictor while managing limited resources.
  • Jump Scares: Incorporate strategic jump scares and unexpected encounters that keep players on edge.
  • Inventory System: Collect items that can aid in survival and puzzle-solving, such as keys, medical supplies, and clues.

Gameplay Mechanics

  1. Movement: The player can move through the hospital using standard controls (WASD) and interact with objects using an action button (e.g., E).
  2. Stealth and Evasion: Players must avoid Hictor’s zombie copies by utilizing stealth mechanics and environmental hiding spots.
  3. Puzzle Solving: Include puzzles that require players to think critically, such as finding codes, matching items, or solving riddles related to the hospital's backstory.
  4. Sound Design: Use ambient sounds, creepy music, and the unsettling noises of the hospital to create tension and immerse players in the experience.

Implementation Tips

  • Level Design: Create a maze-like structure for the hospital to encourage exploration and backtracking. Utilize lighting and shadows to enhance the horror atmosphere.
  • Enemy AI: Develop AI for Hictor’s copies that allows them to track and chase the player, creating a sense of urgency. Consider adding variations in their behavior for unpredictability.
  • Visuals and Art Style: Use realistic graphics with a gritty, worn-down aesthetic to convey the horror elements effectively. Consider using post-processing effects to enhance the overall atmosphere.
  • Testing and Feedback: Conduct playtests to gather feedback on the pacing, scare elements, and puzzle difficulty to refine the gameplay experience.

Conclusion

This 3D horror game set in a hospital aims to combine exploration, puzzle-solving, and action elements in a chilling atmosphere. By focusing on the player’s psychological experience and creating an engaging narrative, the game can leave a lasting impact on players.

Download

Download
Vectors Krankenhaus_Data.zip 739 MB

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